Hoppa till sidinnehåll
Digitalisering

Children’s learning at play in a hybrid reality

Publicerad:2020-09-10
Uppdaterad:2021-02-12

Marina Wernholm har forskat om barns lek utanför skolan i digitala gemenskaper.

Författare

Marina Wernholm

Handledare

Professor Anette Emilson, Linnéuniversitetet Docent Linda Reneland-Forsman, Linnéuniversitetet

Opponent

Professor Roger Säljö, Göteborgs universitet

Disputerat vid

Linnéuniversitetet

Disputationsdag

2020-09-18

Titel (se)

Barns lärande i lek i en hybrid verklighet

Titel (eng)

Children’s learning at play in a hybrid reality

Institution

Institutionen för pedagogik och lärande

Children’s learning at play in a hybrid reality

This compilation thesis contributes with knowledge on children’s (8–12 years of age) out-of-school play in digital communities. The focus is on how these communities can be understood as learning practices in a hybrid reality. The thesis includes a summary chapter and four studies, and the aims and research questions are specific for each study. The overarching research question guiding the thesis is the following: How can children’s learning activities in digital communities be understood as play? The theoretical base is Lave and Wenger’s social theory of learning, chosen for its view of learning as always situated, of knowledge as socially mediated, and of learning as a process of participation in communities of practice. A number of methods, such as interviews, video-recorded play sessions and video-stimulated recall are used, all capturing the children’s own voices and activities, contributing to a nuanced understanding of children’s out-of-school play in digital communities.

Main findings reveal that familiar characteristics of play take slightly different forms in children’s play in a hybrid reality. Grit emerges as a new characteristic of play. Findings indicate that children through participation in digital play-practices develop both learning and teaching strategies: strategies that appear to have an impact on other contexts when used to, for example, formulate and answer questions, and to imitate or demonstrate an action. The empirical models and conceptual frameworks generated in the thesis can be applied to and guide educational transformations if children and their play-practices are given a prominent role. The main conclusion is the hybrid character of play, resulting in an altered framing, which is perceived differently by children and adults. Another important conclusion is the more nuanced image of the playing child in comparison with previous research. There is an obvious need for schools to consider and acknowledge the whole range of experiences that children have, in order to understand and support their becoming citizens in a digitized society. The question is if society is ready for their skills.

Forskningsbevakningen presenteras i samarbete med

forskningsinstitutet Ifous

Läs mer
Stockholm

Skolbibliotek

Välkommen till Skolportens konferens för dig som leder eller arbetar i Skolbibliotek! Delta på plats i Stockholm 6–7 maj eller digitalt via webbkonferensen 15 maj–5 juni. Ta del av den senaste forskningen och utvecklas i din yrkesroll. ERBJUDANDE! Bjud in rektor gratis på webbkonferensen.
Läs mer och boka
Åk F–Vux
6–7 maj
Digital temaföreläsning

Barns utveckling i en digital värld

Välkommen till Skolportens digitala temaföreläsning, som presenterar den senaste forskningen om digitala mediers påverkan på barns utveckling, inlärning och psykiska hälsa. Föreläsningen är av intresse för dig som arbetar i förskolan eller har barn i förskoleåldern. Vi erbjuder rabatter för grupper. Är ni en grupp som vill delta? Kontakta oss för specialerbjudande!
Läs mer och boka
Fsk
28 apr – 2 jun
Dela via: 

Relaterade artiklar

Relaterat innehåll

Senaste magasinen

Läs mer

Nyhetsbrev